If you’re only playing with 2 players, give a “Neigh” card to each player. Then, remove the following cards before shuffling and dealing hands: All Basic Unicorns, Queen Bee Unicorn Seductive Unicorn, Rainbow Unicorn, Mother Goose Unicorn, Necromancer Unicorn, Nanny Cam, Sadistic Ritual, Slowdown, and Yay!
Expansions add new cards to the game, but some of them may be inappropriate for children.
If you’re playing with 6–8 players, then you only need 6 Unicorns to win. If there’s a tie, count the number of letters in the names of all of the Unicorn cards you played. Whoever has the most letters wins. If there’s still a tie, then no one wins.
Place the rest of the Baby Unicorn cards face-up in the middle of the table. The stack of Baby Unicorn cards is known as the Nursery.
Place the rest of the Baby Unicorn cards face-up in the middle of the table. The stack of Baby Unicorn cards is known as the Nursery.
An effect might be playing a Unicorn from your hand, drawing extra cards, or stealing cards from another player. Card effects that have the word “may” are optional. Otherwise, the effect is mandatory. If you have multiple cards with abilities that trigger at the beginning of your turn, their effects happen all at the same time. If a card tells you to end your turn after activating it, you can still use the effects on other cards in your Stable.
If you ever run out of cards in the deck, the game also ends automatically. Whoever had the most Unicorn cards is the winner.
Playing a Unicorn card Playing a Magic card Playing a Downgrade card Playing an Upgrade card Drawing a card from the deck
After you finish your turn, the player to your left takes the next turn.
Baby Unicorn cards have a purple horn icon. Each player starts with 1 Baby Unicorn in their Stable, but you can never put Baby Unicorn cards directly into your hand. You’ll have to play another card from your hand to move a Baby Unicorn from the Nursery to your Stable. Basic Unicorn cards have an indigo icon. They don’t have any special effects when you play them, but they still count towards the number of cards you need to win. Magical Unicorn cards have a light blue icon. Magical Unicorn cards have extra effects that may trigger when you play them or at the beginning of your turn to help give you a big advantage.
Magic cards might have you draw new cards, play Unicorns, or steal cards from another player.
Downgrade cards may prevent you from using abilities on your cards or restrict what you can play on your turn. If the card says “Any player,” you can target one player including yourself. If the card says “Another player,” you can target anyone except yourself. If the card has “Each player” on it, then target every player including yourself.
Upgrade card effects may let you draw more cards, destroy another player’s cards, or give you bonus actions. You can play an Upgrade card on any player you want, including yourself.
If another player plays a card that lets them take another action, you may play an Instant card to cancel the effect and make them lose their turn. You can play any number of Instant cards during a single turn.