A set is 2 or more cards of the same number A run is 4 or more cards numbered consecutively (e. g. a 1 card, a 2 card, a 3 card, and a 4 card) A wild card can be used to complete a phase when a player is missing one of the necessary cards A skip card allows the player who uses it to choose another player to lose their turn Hitting lets players discard cards they don’t want, so long as they play them immediately after a phase has been laid down; an example of this would be adding red cards to an initial play of 7 red cards (which is phase 8 of the game). However, players are only allowed to participate in hitting if they’ve already played their own phase for that round, and only when it’s their turn. Going out describes the action of a player getting rid of their whole hand in a round, either by hitting or by using all their cards in their phase. As soon as any player goes out, the round ends and all players discard their cards to be shuffled and dealt for a new round.
Cards numbered 1 through 9 are worth 5 points Cards numbered 10 through 12 are worth 10 points Skip cards are worth 15 points Wild cards are worth 25 points
Phase 1 is 2 sets of 3 Phase 2 is 1 set of 3 and 1 run of 4 Phase 3 is 1 set of 4 and 1 run of 4 Phase 4 is 1 run of 7 Phase 5 is 1 run of 8 Phase 6 is 1 run of 9 Phase 7 is 2 sets of 4 Phase 8 is 7 cards of the same color Phase 9 is 1 set of 5 and 1 set of 2 Phase 10 is 1 set of 5 and 1 set of 3